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Ftl faster than light boarding drones
Ftl faster than light boarding drones




  1. Ftl faster than light boarding drones upgrade#
  2. Ftl faster than light boarding drones full#

Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: I doubt I'll beat this anytime soon.Your IP address has been temporarily blocked due to a large number of HTTP requests. And max engines pretty nice, with max skills that lets you jump out of sectors before the ASB locks you! Total luck, no doubt, but still - without boarders I doubt I'd have gotten that initial drop! Ended the run with 2xBL2, halberd, pre-igniters, cloak+hack. Then long range scanners (first time!) and I even managed to get the crystal ship quest, I had so much scrap I didn't know where to spend it anymore. As soon as I could power it up it was pure sex.

ftl faster than light boarding drones

I got a drop of a BL2 pretty early - sector 1 I think - and no auto-scouts. Also if you haven't read it Sulla's tier list is more than that, it's like a mini guide for each ship and worth mining for nuggets.

ftl faster than light boarding drones

I'd suggest trying to unlock the Mantis ship ASAP to see if that's your cup of tea. (June 11th, 2019, 08:16)darrelljs Wrote: There is a fork in the game when you get a boarding ship.I found that I prefer that play style and rarely play gun ships anymore. I have held onto these briefly in Engi B, but not purchased. I've never purchased the others and to my recollection I've never lost for that choice. Maybe anti-drone late on a rich ship just to slightly ease phase 2 of RFS. I do not value system repair, anti-personnel, or anti-drones enough that I'd consider purchasing them. I do dislike getting both systems unless picking one up late since that does put some heavy strain on drone parts, absent a recovery arm. In most cases you use at most 1 in a particular battle (though DD1 can get inadvertently shot so this favors hacking very slightly). You don't need DD1 every fight, and you don't need hacking every fight. Not ideal, but not completely useless like DD1 can be against massed burst laser or ion pulsars.ĭrone usage should be similar too. Even against zoltan shields, once you take those out hacking is still relevant in that fight. DD1 can miss missiles and like hacking has its weaknesses - enemy gunship layouts that lack missiles but have closely-aligned shots make the scrap investment into DD1 useless. It's better both offensively and defensively, especially with boarding where it often lets you either end the fight very fast or delay weapons long enough. Hacking is more reliable than drones IMO. That said I have a similar top 2 to you (flipping crystal B and Zoltan A, lockdown is so broken). Given the elite weapon you have the flexibility to use boarding as an interrupt for gunship play if initial drops/stores are useful in that direction. It cuts into the scrap savings of starting with two systems, but not enough to offset.

Ftl faster than light boarding drones upgrade#

I upgrade clonebay to tier 2 a bit early on that ship for that reason. I'd definitely agree that 元 hacking > drones and therefore vs the flagship, but it's a long way until you can afford that.

ftl faster than light boarding drones ftl faster than light boarding drones

Finally, drone control can also mean you get to use a sys-repair or anti-personnel or anti-drone or something else useful. The boarders themselves also matter, crystals with lockdown don't need hacking. And when I don't yet have enough drone parts to spend one for hacking every fight - value per drone part spent is also a factor and favors DD1. When I buy drones, it's in that critical stretch around sector 3 when I need that worst-case protection more than anything else, and don't have cloaking yet to cover some of the missile defense. DD1 plugs more loss vulnerability in more worst-case scenarios, vs super shields and also clone bay disasters or just general attrition. I'd say hacking has more upside but DD1 has more anti-downside and that's what matters at our skill level.

Ftl faster than light boarding drones full#

And Lanius crew being unable to heal via clone bay airlock therapy is a significant inconvenience, you start a lot of fights under full health, if someone doesn't recognize that problem then they're an armchair pilot who hasn't actually tried it in practice.ĭrones vs hacking on a boarder. As-is, it's the same as any other 2-man boarder and vulnerable to the same weaknesses like a clone bay disaster, with only small upsides in boarding autoscouts or other Lanius. If it had some real support for boarding, say hacking instead of MC or a beam to go with the flak, then it would be the top tier that everyone thinks it is. Lanius B is good because boarding is good, not because it's any particularly good at boarding.






Ftl faster than light boarding drones